Simulation (Diving)
Simulation is when a player deliberately falls, feigns injury, or exaggerates contact to deceive the referee. It is punishable by a yellow card — and VAR can recommend a booking even after play has continued.
The full rule
Simulation — commonly called diving — is an attempt to gain an unfair advantage by deceiving the referee into awarding a free kick or penalty. The key question is whether the contact was sufficient to cause the fall. Light contact that a player uses as an excuse to go to ground is still simulation. No contact at all is clear simulation. A player who runs into a stationary defender and falls is also simulating — the attacker cannot manufacture contact and claim a foul. VAR reviews simulation incidents and can recommend a yellow card retrospectively even after play has continued. The referee uses normal speed replays to judge simulation — slow motion is deliberately avoided because it makes natural reactions look unnatural.
Key points
- ✓Simulation results in a yellow card for the offending player
- ✓Some contact does not excuse an exaggerated fall — it must be sufficient to cause it
- ✓No contact at all is clear simulation — always book the player
- ✓Running into a stationary defender and falling is simulation by the attacker
- ✓VAR can intervene and recommend a yellow card retrospectively
- ✓Referees use normal speed replays for simulation — not slow motion
- ✓Goalkeepers can also be booked for simulation inside the area
- ✓A second yellow for simulation in the same match results in a red card